<?xml version="1.0" encoding="UTF-8"?>
<Scheme
   LastUpgradeVersion = "0460"
   version = "1.3">
   <BuildAction
      parallelizeBuildables = "NO"
      buildImplicitDependencies = "NO">
      <BuildActionEntries>
         <BuildActionEntry
            buildForTesting = "YES"
            buildForRunning = "YES"
            buildForProfiling = "YES"
            buildForArchiving = "YES"
            buildForAnalyzing = "YES">
            <BuildableReference
               BuildableIdentifier = "primary"
               BlueprintIdentifier = "030EF0DB14632FF700B04273"
               BuildableName = "libOCMock.a"
               BlueprintName = "OCMockLib"
               ReferencedContainer = "container:../vendor/OCMock/Source/OCMock.xcodeproj">
            </BuildableReference>
         </BuildActionEntry>
         <BuildActionEntry
            buildForTesting = "YES"
            buildForRunning = "YES"
            buildForProfiling = "YES"
            buildForArchiving = "YES"
            buildForAnalyzing = "YES">
            <BuildableReference
               BuildableIdentifier = "primary"
               BlueprintIdentifier = "09793578161B6251006DB5D5"
               BuildableName = "libOHHTTPStubs.a"
               BlueprintName = "OHHTTPStubs"
               ReferencedContainer = "container:../vendor/OHHTTPStubs/OHHTTPStubs/OHHTTPStubs.xcodeproj">
            </BuildableReference>
         </BuildActionEntry>
         <BuildActionEntry
            buildForTesting = "YES"
            buildForRunning = "YES"
            buildForProfiling = "NO"
            buildForArchiving = "NO"
            buildForAnalyzing = "NO">
            <BuildableReference
               BuildableIdentifier = "primary"
               BlueprintIdentifier = "B9CBC518152537270036AA71"
               BuildableName = "FacebookSDKTests.octest"
               BlueprintName = "FacebookSDKTests"
               ReferencedContainer = "container:facebook-ios-sdk.xcodeproj">
            </BuildableReference>
         </BuildActionEntry>
      </BuildActionEntries>
   </BuildAction>
   <TestAction
      selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
      selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
      shouldUseLaunchSchemeArgsEnv = "NO"
      buildConfiguration = "Debug">
      <Testables>
         <TestableReference
            skipped = "NO">
            <BuildableReference
               BuildableIdentifier = "primary"
               BlueprintIdentifier = "B9CBC518152537270036AA71"
               BuildableName = "FacebookSDKTests.octest"
               BlueprintName = "FacebookSDKTests"
               ReferencedContainer = "container:facebook-ios-sdk.xcodeproj">
            </BuildableReference>
         </TestableReference>
      </Testables>
      <MacroExpansion>
         <BuildableReference
            BuildableIdentifier = "primary"
            BlueprintIdentifier = "B9CBC518152537270036AA71"
            BuildableName = "FacebookSDKTests.octest"
            BlueprintName = "FacebookSDKTests"
            ReferencedContainer = "container:facebook-ios-sdk.xcodeproj">
         </BuildableReference>
      </MacroExpansion>
      <EnvironmentVariables>
         <EnvironmentVariable
            key = "IOS_SDK_TEST_APP_ID"
            value = "$(IOS_SDK_TEST_APP_ID)"
            isEnabled = "YES">
         </EnvironmentVariable>
         <EnvironmentVariable
            key = "IOS_SDK_MACHINE_UNIQUE_USER_KEY"
            value = "$(IOS_SDK_MACHINE_UNIQUE_USER_KEY)"
            isEnabled = "YES">
         </EnvironmentVariable>
         <EnvironmentVariable
            key = "IOS_SDK_TEST_APP_SECRET"
            value = "$(IOS_SDK_TEST_APP_SECRET)"
            isEnabled = "YES">
         </EnvironmentVariable>
      </EnvironmentVariables>
   </TestAction>
   <LaunchAction
      selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
      selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
      launchStyle = "0"
      useCustomWorkingDirectory = "NO"
      buildConfiguration = "Debug"
      ignoresPersistentStateOnLaunch = "NO"
      debugDocumentVersioning = "YES"
      allowLocationSimulation = "YES">
      <AdditionalOptions>
         <AdditionalOption
            key = "MallocScribble"
            value = ""
            isEnabled = "YES">
         </AdditionalOption>
         <AdditionalOption
            key = "DYLD_INSERT_LIBRARIES"
            value = "/usr/lib/libgmalloc.dylib"
            isEnabled = "YES">
         </AdditionalOption>
         <AdditionalOption
            key = "MallocGuardEdges"
            value = ""
            isEnabled = "YES">
         </AdditionalOption>
         <AdditionalOption
            key = "NSZombieEnabled"
            value = "YES"
            isEnabled = "YES">
         </AdditionalOption>
      </AdditionalOptions>
   </LaunchAction>
   <ProfileAction
      shouldUseLaunchSchemeArgsEnv = "YES"
      savedToolIdentifier = ""
      useCustomWorkingDirectory = "NO"
      buildConfiguration = "Release"
      debugDocumentVersioning = "YES">
   </ProfileAction>
   <AnalyzeAction
      buildConfiguration = "Debug">
   </AnalyzeAction>
   <ArchiveAction
      buildConfiguration = "Release"
      revealArchiveInOrganizer = "YES">
   </ArchiveAction>
</Scheme>
