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@@ -0,0 +1,53 @@
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{
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"images" : [
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{
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"idiom" : "iphone",
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"size" : "29x29",
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"scale" : "2x"
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},
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{
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"idiom" : "iphone",
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"size" : "40x40",
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"scale" : "2x"
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},
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{
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"idiom" : "iphone",
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"size" : "60x60",
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"scale" : "2x"
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},
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{
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"idiom" : "ipad",
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"size" : "29x29",
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"scale" : "1x"
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},
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{
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"idiom" : "ipad",
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"size" : "29x29",
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"scale" : "2x"
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},
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{
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"idiom" : "ipad",
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"size" : "40x40",
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"scale" : "1x"
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},
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{
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"idiom" : "ipad",
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"size" : "40x40",
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"scale" : "2x"
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},
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{
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"idiom" : "ipad",
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"size" : "76x76",
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"scale" : "1x"
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},
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{
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"idiom" : "ipad",
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"size" : "76x76",
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"scale" : "2x"
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}
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],
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"info" : {
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"version" : 1,
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"author" : "xcode"
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}
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}
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@@ -0,0 +1,51 @@
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{
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"images" : [
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{
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"orientation" : "portrait",
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"idiom" : "iphone",
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"extent" : "full-screen",
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"minimum-system-version" : "7.0",
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"scale" : "2x"
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},
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{
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"orientation" : "portrait",
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"idiom" : "iphone",
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"subtype" : "retina4",
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"extent" : "full-screen",
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"minimum-system-version" : "7.0",
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"scale" : "2x"
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},
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{
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"orientation" : "portrait",
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"idiom" : "ipad",
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"extent" : "full-screen",
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"minimum-system-version" : "7.0",
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"scale" : "1x"
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},
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{
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"orientation" : "landscape",
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"idiom" : "ipad",
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"extent" : "full-screen",
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"minimum-system-version" : "7.0",
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"scale" : "1x"
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},
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{
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"orientation" : "portrait",
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"idiom" : "ipad",
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"extent" : "full-screen",
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"minimum-system-version" : "7.0",
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"scale" : "2x"
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},
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{
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"orientation" : "landscape",
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"idiom" : "ipad",
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"extent" : "full-screen",
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"minimum-system-version" : "7.0",
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"scale" : "2x"
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}
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],
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"info" : {
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"version" : 1,
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"author" : "xcode"
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}
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}
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@@ -0,0 +1,27 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no"?>
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<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="7706" systemVersion="14D136" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" useTraitCollections="YES" initialViewController="whP-gf-Uak">
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<dependencies>
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<deployment identifier="iOS"/>
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<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="7703"/>
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</dependencies>
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<scenes>
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<!--View Controller-->
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<scene sceneID="wQg-tq-qST">
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<objects>
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<viewController id="whP-gf-Uak" customClass="TouchableScrollViewViewController" sceneMemberID="viewController">
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<layoutGuides>
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<viewControllerLayoutGuide type="top" id="uEw-UM-LJ8"/>
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<viewControllerLayoutGuide type="bottom" id="Mvr-aV-6Um"/>
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</layoutGuides>
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<view key="view" contentMode="scaleToFill" id="TpU-gO-2f1">
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<rect key="frame" x="0.0" y="0.0" width="600" height="600"/>
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<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
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<color key="backgroundColor" white="1" alpha="1" colorSpace="calibratedWhite"/>
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</view>
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</viewController>
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<placeholder placeholderIdentifier="IBFirstResponder" id="tc2-Qw-aMS" userLabel="First Responder" sceneMemberID="firstResponder"/>
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</objects>
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<point key="canvasLocation" x="305" y="433"/>
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</scene>
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</scenes>
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</document>
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@@ -0,0 +1,47 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>CFBundleDevelopmentRegion</key>
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<string>en</string>
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<key>CFBundleDisplayName</key>
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<string>${PRODUCT_NAME}</string>
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<key>CFBundleExecutable</key>
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<string>${EXECUTABLE_NAME}</string>
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<key>CFBundleIdentifier</key>
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<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
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<key>CFBundleInfoDictionaryVersion</key>
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<string>6.0</string>
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<key>CFBundleName</key>
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<string>${PRODUCT_NAME}</string>
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<key>CFBundlePackageType</key>
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<string>APPL</string>
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<key>CFBundleShortVersionString</key>
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<string>1.0</string>
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<key>CFBundleSignature</key>
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<string>????</string>
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<key>CFBundleVersion</key>
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<string>1.0</string>
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<key>LSRequiresIPhoneOS</key>
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<true/>
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<key>UIMainStoryboardFile</key>
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<string>Main</string>
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<key>UIRequiredDeviceCapabilities</key>
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<array>
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<string>armv7</string>
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</array>
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<key>UISupportedInterfaceOrientations</key>
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<array>
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<string>UIInterfaceOrientationPortrait</string>
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<string>UIInterfaceOrientationLandscapeLeft</string>
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<string>UIInterfaceOrientationLandscapeRight</string>
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</array>
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<key>UISupportedInterfaceOrientations~ipad</key>
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<array>
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<string>UIInterfaceOrientationPortrait</string>
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<string>UIInterfaceOrientationPortraitUpsideDown</string>
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<string>UIInterfaceOrientationLandscapeLeft</string>
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<string>UIInterfaceOrientationLandscapeRight</string>
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</array>
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</dict>
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</plist>
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@@ -0,0 +1,16 @@
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//
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// Prefix header
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//
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// The contents of this file are implicitly included at the beginning of every source file.
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//
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#import <Availability.h>
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#ifndef __IPHONE_5_0
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#warning "This project uses features only available in iOS SDK 5.0 and later."
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#endif
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#ifdef __OBJC__
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@import UIKit;
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@import Foundation;
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#endif
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@@ -0,0 +1,15 @@
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//
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// TouchableScrollViewAppDelegate.h
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// TouchableScrollView
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//
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// Created by Giuseppe Nucifora on 01/28/2016.
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// Copyright (c) 2016 Giuseppe Nucifora. All rights reserved.
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//
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@import UIKit;
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@interface TouchableScrollViewAppDelegate : UIResponder <UIApplicationDelegate>
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@property (strong, nonatomic) UIWindow *window;
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@end
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@@ -0,0 +1,46 @@
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//
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// TouchableScrollViewAppDelegate.m
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// TouchableScrollView
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//
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// Created by Giuseppe Nucifora on 01/28/2016.
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// Copyright (c) 2016 Giuseppe Nucifora. All rights reserved.
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//
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#import "TouchableScrollViewAppDelegate.h"
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@implementation TouchableScrollViewAppDelegate
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- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
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{
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// Override point for customization after application launch.
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return YES;
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}
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- (void)applicationWillResignActive:(UIApplication *)application
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{
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// Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
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// Use this method to pause ongoing tasks, disable timers, and throttle down OpenGL ES frame rates. Games should use this method to pause the game.
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}
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- (void)applicationDidEnterBackground:(UIApplication *)application
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{
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// Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
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// If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
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}
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- (void)applicationWillEnterForeground:(UIApplication *)application
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{
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// Called as part of the transition from the background to the inactive state; here you can undo many of the changes made on entering the background.
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}
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- (void)applicationDidBecomeActive:(UIApplication *)application
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{
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// Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
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}
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- (void)applicationWillTerminate:(UIApplication *)application
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{
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// Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
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}
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@end
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@@ -0,0 +1,13 @@
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//
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// TouchableScrollViewViewController.h
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// TouchableScrollView
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//
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// Created by Giuseppe Nucifora on 01/28/2016.
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// Copyright (c) 2016 Giuseppe Nucifora. All rights reserved.
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//
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@import UIKit;
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@interface TouchableScrollViewViewController : UIViewController
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@end
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@@ -0,0 +1,29 @@
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//
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// TouchableScrollViewViewController.m
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// TouchableScrollView
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//
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// Created by Giuseppe Nucifora on 01/28/2016.
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// Copyright (c) 2016 Giuseppe Nucifora. All rights reserved.
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//
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#import "TouchableScrollViewViewController.h"
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@interface TouchableScrollViewViewController ()
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@end
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@implementation TouchableScrollViewViewController
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- (void)viewDidLoad
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{
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[super viewDidLoad];
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// Do any additional setup after loading the view, typically from a nib.
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}
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- (void)didReceiveMemoryWarning
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{
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[super didReceiveMemoryWarning];
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// Dispose of any resources that can be recreated.
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}
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@end
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@@ -0,0 +1,2 @@
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/* Localized versions of Info.plist keys */
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@@ -0,0 +1,17 @@
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//
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// main.m
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// TouchableScrollView
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//
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// Created by Giuseppe Nucifora on 01/28/2016.
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// Copyright (c) 2016 Giuseppe Nucifora. All rights reserved.
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//
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@import UIKit;
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#import "TouchableScrollViewAppDelegate.h"
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int main(int argc, char * argv[])
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{
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@autoreleasepool {
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return UIApplicationMain(argc, argv, nil, NSStringFromClass([TouchableScrollViewAppDelegate class]));
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}
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}
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Reference in new issue
Block a user